@startuml
sprite $flask_vial [48x48/16] {
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!define FA6_FLASK_VIAL(_alias) ENTITY(rectangle,black,flask_vial,_alias,FA6 FLASK_VIAL)
!define FA6_FLASK_VIAL(_alias, _label) ENTITY(rectangle,black,flask_vial,_label, _alias,FA6 FLASK_VIAL)
!define FA6_FLASK_VIAL(_alias, _label, _shape) ENTITY(_shape,black,flask_vial,_label, _alias,FA6 FLASK_VIAL)
!define FA6_FLASK_VIAL(_alias, _label, _shape, _color) ENTITY(_shape,_color,flask_vial,_label, _alias,FA6 FLASK_VIAL)
skinparam folderBackgroundColor<<FA6 FLASK_VIAL>> White
@enduml